Review — Star Wars: The Force Unleashed [Re-post]

1 03 2009

I first heard about this game about a year ago when IGN.com first did a video about the Euphoria,  Digital Molecular Matter (DMM), and Havok engines. I’ve been fascinated because this is the kind of thing that hardcore gamers dream of. With technology like this coming to video games, things will only continue to get better, and more realistic.

This would be the game that showcases the new technology, and just the promotional trailers looked awesome.

I’ve always been a big Star Wars fan, having seen all 3 of the newer ones in theaters multiple times, and owning all of them on DVD. The video games usually aren’t that great with the exception of a few.

The story behind the game is pretty straight forward. You are Darth Vader’s secret apprentice. You are on a missing to destroy the Jedi who survived The Great Jedi Purge, also known as Order 66. The game explores the large time gap between ‘Revenge of the Sith’ and ‘A New Hope’.

The demo was released in early August on the Xbox Live marketplace, and the moment I began playing I was hooked.

The controls are fairly simple, with the A-X-Y-B buttons doing most of the work. Being able to use the force in such a way is pretty cool. When you use the Force Push, the stormtroopers don’t just fall over, they fly through the air for a good distance. Jumping is a little confusing at first because the controls are a little sensitive, but you get used to them by the end of the first mission.

The graphics are pretty nice looking also. With the new technology’s in the game, a lot of the processing power that was used for various animations of the characters flipping and such are now replaced with the respective engines which can process stuff right off the bat, also allowing everything in the game to react as it would in real life. I’ll have another blog soon that goes into detail as to the nitty-gritty of each of the technologies.

The sound is awesome! This game makes use of the vastly large Star Wars audio library. Every peice of audio in the game is top notch. The explosions have punch and a good amount of bass. The lightsabers have the low hum, and a good amount of high frequency clash when it’s in action. The voice acting is also very well done. Granted there are some cheesy lines, which the Star Wars franchise is known for. All 5 speakers are in action during most scenesTop quality work in the audio department on the behalf of LucasArts.

The story does it’s job. The game was never intended to fill the entire gap between episodes III and IV, it gives us a general idea as to the happenings between the two trilogies.

The game itself is pretty linear. Not much room for exploration. The game also doesn’t have a whole lot of replay value either. There’s not a whole lot there to make ou want to play it again and again, other than maybe the achievements.

Overall, its a good game. It does it’s job, and does it well. Does it live up to all of the hype? Yes and no. The game certainly not bad by any stretch, but with all of the hype going into the new technologies that basically runs the game, some of it didn’t live up.

I’d give the game an 8 out of 10.

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